Category Archives: Education & learning

Another EMIS evaluation

Next week I am off to Tonga for a couple of days. I have been asked to undertake a quick (well, two days is pretty quick!) evaluation of the education management information system (EMIS) used by the Tonga Department of Education.

This project is part of a series of EMIS evaluations in the Pacific in the next couple of months. I am off to Papua New Guinea at the end of the month.

For part of the project I will be working with Oscar, the consultant I worked with in Kiribati last year. It will be great to work with him again and on a very similar project.

I quite enjoy these projects that get me out into the real world on projects that can make a real difference to policy development and education. I also find these projects professionally rewarding in being able to use a part of my skill set that sees only limited use  in my AusAID library and knowledge services role.

On podcasts, learning, and uni students

When I first went to university I wrote all my essays on a typewriter.  The desktop PC revolution and word processing programs were only just beginning.  In fact, the typewriter held fast in universities throughout much of the 1980s; some universities having specific rooms full of typewriters for students to tap away upon. I had my own typewriter; but even that posed certain problems.  One memorable comment from a lecturer on one of my essays was: “I think a new typewriter ribbon would have been helpful”! 

The change from typewriter to PC and word processing was a massive change for students – a change for the best.

Nowadays, university students have it pretty easy when it comes to doing their university work.  Students have laptops that can go anywhere and word processors that make writing and editing assignments relatively painless.  Thankfully, computers made “white ink” corrections redundant.  Students don’t have to queue for ages at photocopier machines to copy key journal articles anymore – almost all academic journals these days are available online via the university library.

University students today don’t even need to go to classes to listen to lectures since many lectures are now podcast, enabling students to listen to the material at a time most convenient for them.  Moreover, podcasts overcome the multitasking dilemma we “older” students had when trying to listen to lecturers and write down salient points at the same time! Podcasting, like laptop computers, give students greater freedom and flexibility for learning.

Therefore it comes as no surprise that university students are spending less time on campus and more time online, according to this article in the Sydney Morning Herald. “Three out of four students use podcasts of lectures and a third believe online lecture materials can be a replacement for attending classes, according to the nationwide survey of 2422 first-year students by the Centre for the Study of Higher Education at the University of Melbourne”.

While we can say that technology has created the capacity for increasing a student’s online experiences, the other reason is financial.  The cost of education is much greater these days then when I first went to university (in the days when university education was nominally “free”).  Over the past 10-15 years, university students have had to pay expensive fees or take a loan to pay for their studies. For undergraduate students in particular, paying for education means there is a greater need to take part-time jobs to earn money to pay for fees, as well as the usual costs associated with text books and transport.

The negative side to all of this is the lack of on-campus activity that comes with university life.  If students are learning by themselves via online services, podcasts, and even wikis, where is the social interaction that is also part of the educational experience? 

People in the workforce do not work in social vacuums.  The lecture, with all its ancient history behind it, acted as a focal point for students to meet before and afterwards.  The death of the lecture means new focal points will need to overcome the loss of social interaction.  And I don’t just mean the fun part of social interaction; I mean actually meeting with other students (both by design and serendipity) to discuss what they have learned and what needs to be thought through.

It is interesting to compare the university experiences of students today with what will be their work experiences.  For the most part, employers want staff to be at work in a specific physical location.  Despite all the hype, working from home is still relatively rare.  Working with people at the workplace is still the fundamental organisational architecture that university students today will move into.

In the knowledge management industry, we are very supportive of face-to-face contact to establish trust to enhance workplace (working) relationships.  Trust is integral to many of the knowledge management initiatives that we like to promote, especially in terms of leadership, communication, collaboration, people networks, and operational effectiveness.

Information technology gives us speed and scale that cannot easily be replicated in face-to-face environments.  For example, knowledge management professionals like to promote online communities of practice, wikis, and podcasts too.  We see that there are many different ways to communicate information and knowledge and we try not to rely on only one channel.  We like to consider context and how our KM work best fits within that context.  In many ways, we are like both the university students and university lecturers of today’s world.

Getting the balance right in the context in which we operate is the real challenge.

On conferences

Conferences are events that I generally support because of the learning and conversations that take place.  I consider conferences to be an integral part of knowledge management, especially the person-to-person interactions that occur between sessions and at meal breaks.  The networking opportunities are also important.

But I am wondering if conferences are really all they are cracked up to be.  I heard on the news last night that there is going to be a big conference  in Canada in the coming weeks to discuss donor response to the disaster emergency in Haiti.  And in the world of international development there are always plenty of conferences taking place around the world.  Are conferences the right forum to discuss disaster relief and emergency aid when people still don’t have access to aid, food and shelter in Haiti even now?

My questioning about conferences has triggered some thoughts about networks.  The world wide web is a network of computers. An organisation is a network of functions performed by individuals, some of whom will form personal networks in order to do their jobs, and become more effective in their work.  So why aren’t networks sufficient to act in times of crises, or at other times for that matter, instead of formal conferences?  Conferences may act as a catalyst for the creation of networks, but at what point should networks replace conferences?

Whilst I have given examples from international development, the questions are just as valid for other subjects and issues.  I’d like to hear what people think about this conference issue, and whether there is any scope for networks to take over.

On flickr and development agencies

There’s an interesting blog post from Timo at the Red Cross about the use of Flickr to showcase the international development and humanitarian work done by that agency (thanks Nadejda on KM4dev for the tip).  The Red Cross Flickr stream is really a terrific site and well worth a visit.  Where I work, AusAID has a Flickr site too.

Timo’s blog post cites eight lessons learned from the experience of using Flickr:

1. know your audience
2. newsworthiness beats quality
3. less is more
4. understand what you want to achieve
5. use Flickr groups
6. appreciate the work of others
7. need to give solid attention to Flickr to maintain traffic
8. be careful with creative commons licensing

What is missing, and Timo alludes to this in his blog post, is that Flickr needs better integration with other applications. Timo suggests that Flickr needs to better integrate with Facebook, for example.  In addition, I think we also need to work out how better to use Flickr to tell the stories behind the photos.  I still feel that the images, words and tags are not enough to really give me a strong sense of place and story.  There is greater potential for education and learning beyond just the images themselves, albeit I know how powerful images can be in their own right.

It would be great to be able to link the photos to a short podcast, perhaps a narrative fragment from one of the image subjects, to really give stronger context to the individual images.  Not sure if this is possible, but I am certain narrative would add to the user-experience.

On outcomes and impact

There are many ways to find out about things. Research is obviously part of that. And research likes to use quantitative measures in order to maximise objectivity, even if these measures don’t give you much meaning.

Let’s look at hit rates on a website – a metric commonly used for “statistical purposes”. What does it mean? Well, it means that a website or page view has been looked at a certain amount of times. The inference is that the more hits you have the better must be the result. But what is the result?

If the intended result is to have as many hits as possible since one assumes hit rates equate with “eyeballs”, then surely high hit rate numbers are great. But is this the result an organisation really wants from it’s website? What happens as a consequence of the “eyeballs” is the question I really want to get an answer to. In reality, high hit rates could indicate a bad website. Your website visitors and customers are clicking away, frustrated by their inability to reach an outcome they want to achieve. Just get those click rates up and everything will be fine….hmmmmm.

Let’s do a survey then. A survey is actually pretty limiting.  A questionnaire is bounded by the construction of the questions and limited answer options. In nearly all cases, one could answer a question yes or no, depending on the particular circumstances at some point in time. Surveys also don’t do a great job in measuring continuous change over time. And conducting surveys or focus groups with large numbers of people are often difficult and time consuming, certinly if a continuous process is required.

Yet these methods are still held to be superior to more qualitative approaches to research. However, if you actually asked your website users what they thought of the website, perhaps they might tell you that it takes a lot of clicking to get through to complete the task at hand. They might tell you that your website is poorly organised, with lousy navigation and confusing labels. They might tell you that the photos on the home page add nothing to their customer experience. They might tell you that your website could better… for them. And if you have a continuous dialogue with them, they will be even more insightful as to how to improve or validate what you are trying to do. Observation at point of impact is a good way of thinking about this.

I can see some meaning from getting those kind of responses! Click rate numbers – forget it. Now I have real information that can make an impact to the people I say (and the organisation) I am trying to serve.

So what we are interested in finding out is impact. What is the  impact that occurs from what we are doing? This is different to outcome. Click rates are an outcome. Obtaining continuous feedback to ensure satisfied customers buy from you, recommend you, and stay loyal, is another.

Now what if we could get this feedback quickly, continually over time, on a large scale, context-sensitive, and in a way where the person giving us the information gives it in terms of how it affects them, and not through some intermediary or stilted survey method?

I set the scene this way to introduce some thoughts from a presentation at the ANU yesterday by Dave Snowden,  special guest speaker at the ACT-KM forum. Dave talked about a number of current projects he was working on. The common element from his talk was the importance of  determining impact and how then to take relevant action as a consequence.

I will use the example of the Liverpool Slavery Museum in the UK from Dave’s talk yesterday; albeit the Children of the world project was for me the most fascinating.

One could count the number of people going through the museum each month and year. The numbers might indicate level of popularity but one can’t be sure. At best, they show that “x” number of people came and paid “y” number of UK pounds to do so.  One could do a simple accounting calculation at this point and perhaps leave it at that.

But what if you wanted to know what effect the museum had on people? What if you wanted to know how successful the museum was in educating visitors about slavery, or in providing a unique experience? What really was the impact of the museum visit?

[It is of course true that if you don't want to know about your customers' experiences and are happy with just throughput figures - akin to an assembly line - then impact will have very little interest for you. The process will be sufficient].

Dave told us how there are computer screens and keyboards at the museum where people can record their experiences and feelings about the museum exhibits. People can nominate any of the individual exhibits to make a comment or express a feeling. The people making these comments are then able to “index” or tag their comments using terms chosen freely that signify meaning to them. Nobody  is interpretating what they say and adding any bias. At the same time, this information capture is continuous and provides for scale, something a static survey couldn’t do. The museum now has thousands of narrative fragments “indexed” by the individuals themselves. This information is aggregated and patterns observed. These patterns may suggest a change to a particular exhibit, or perhaps some alteration to how a museum education officer conducts a group tour.

In the Liverpool Museum case, they have both quantitative information (number of visitors and monies received) AND what impact the museum had on the visitors.

Yet still there are detractors:

  • stories (narrative fragments is the preferred method used by Dave Snowden) are not real facts
  • some people may just write junk and not tell the truth
  • it’s all so subjective

All three statements might be true. The point is, if we want to measure impact, then we need to know what people think and what effect something had on them. And we need to know what they think, not what what we might guess at. The capture and aggregation of narrative fragments is a good way of doing this. “Junk” can be easily discarded but sometimes “junk” may be of interest as a weak signal, something we should pay attention to. Where you want to establish an impact on people, of course there is subjectivity. However, how the narrative fragments are captured, aggregated and used is quite a rigorous and objective method in itself.

Lastly, no matter what the method, unless people use the tools correctly and respond appropriately, no research activity will have any validity.

On knowledge management and human resources

Some of you may already know that I am a great believer in the interplay between knowledge management (KM) and human resource management (HRM). I consider both KM and HRM as catalysts and facilitators for developing and enhancing an organisation’s intellectual and social capital. I believe KM is more than just managing databases and HRM is more than just payroll.

KM and HRM actually have a number of responsibilities in common: learning and development, enhancing staff performance, staff retention, team building and effectiveness, organisational development, and cultural change. The approaches may differ but I believe that the strategic and practical outcomes are the same – to equip individuals, groups, and the organisation to innovate, solve problems, establish effective workflow, and deliver quality services and outputs (both internally and externally).

I was therefore very pleased when I found out about a post-graduate course being run from Lancaster University Management School in England. The course is a Master (MA) in Human Resource & Knowledge Management. The course looks at “the conditions in which HRM and knowledge management have become the central links between people, work, and technology in contemporary organisations”. Excellent!

I wonder if there are any other examples of KM and HRM being featured within the same training or academic course.

Virtual Participation Camp: Changing the Rules, June 27-28

Having just blogged about conference formats, I have just received the following email from Stephen Dohrn via the km4-dev list-serv. I hope Stephen doesn’t mind me reproducing most of that post here. The virtual participation camp sounds like it could be a very different conference experience.

Participation Camp, Change the Rules, in New York on June 27-28, will provide the spark for an explosion of sharing, experimentation and collaboration. Democracy is the game where we can change the rules together! How do we make this game more serious, more fair and more fun? Please let us know if you are interested in convening a virtual session at this event on a topic of your choice, or collaborating with us in some way!

Participants may attend a wide range of physical and virtual presentations (or deliver one themselves), compete in a conference wide web participation game called Nomic (http://en.wikipedia.org/wiki/Nomic), or roll up their sleeves in a hands on workshop. For preliminary details see: http://participationcamp.org/.

If you might be interested in collaborating with us, please check out the wiki at: http://barcamp.pbworks.com/ParticipationCamp

What Makes Change The Rules Different?

Virtual/Physical Hybrid Structure: One particular feature of this event is that we will be bridging the physical and virtual worlds. We will be opening up virtual spaces in advance of the actual session so as to engage virtual participants in the project. We will also have a room where virtual presenters can connect with those at the conference.

Open Space/Defined Hybrid Structure: We will be using Open Space principles for the creation of some of the sessions, but will also be seeking out the involvement of those that would like to actively
engage participants on a specific topic. If there is an issue or a question that you would like to discuss at this event, please let us know!

Play Game: We will be playing the game, Nomic (http://en.wikipedia.org/wiki/Nomic). This is a game that is designed to teach participants, by virtue of their experience, some of the interesting features of governance, democracy, rule making, rule following, collaboration etc.

Pre-Session Dialogue: We will open SkypeChat spaces that enable those that are interested in the PCamp theme(s) to connect with each other, exchange ideas, plan potential sessions etc.

Sustain Dialogue: Due to the fact that virtual environments are accessible from anywhere, it becomes possible for participants to continue their conversations with others after the conclusion of the
session. This makes it possible for them to continue to explore the ideas and projects that they are interested in, as well as to cultivate the relationships with those that they have connected with.
We hate the fact that what happens when events end is that there is little or no follow up!

Questions/Themes

Here are a few questions that we have been thinking about. Are there any such questions that are of interest to you, and around which you might be interested in organizing a virtual session?

What, generally speaking, is the role that technology can play in fostering citizen engagement?
What are the best tools for creating the right frameworks for fostering citizen engagement?
What are the particular challenges of using open, collaborative, platforms?
What sorts of business models are consistent with ‘open collaboration’? How can organizations that subscribe to these principles also generate revenue?
How do we utilize technology to mobilize the youth vote?
Process

On June 20th, we will create a chat space/conversation in Skype to which we will invite all those that are interested in participating in an open dialogue on issues relating to open governance. This chat
space will allow you the opportunity to:

Introduce yourself and your project to others that are like minded
Connect with others that might be interested in your project or might have interesting project ideas.
Learn, via participation, about how open, collaborative, patterns of interaction work
Learn, via participation, how groups self organize
Virtual Tools

We will be using free online tools that are easily accessible by any participant, such as:
Drop.io: We will utilize drop.io (www.drop.io) in order to organize and share files.
Google Documents: will be used for the joint authoring of documents.
SkypeChat: Will provide a open space where people can start the dialogue, network and keep the discussion going.
Etherpad: for notetaking during sessions.
Twitter: as a channel to the outside to integrate other interested parties.
—————————————————————————————————–

You can’t get more web 2.0 and participatory than this conference!

On conferences

Apart from just moving house (again) and waiting to get the utilities connected (again), I have been thinking about conferences.  My thinking was instigated by an approach I received from a conference organiser to present at an upcoming conference in September on collective intelligence. Almost at the same time, another conference organiser contacted me asking about case studies in government that could be used to demonstrate effective collaboration. And, of course, there is the plethora of conference invitations and conference pamphlets that come across my email and my desk each week advertising future conferences with discounted early bird rates. The message is clear:  Get in quick, folks!

As I thought about all these conferences I was conscious of the fact that essentially they were all the same. The conference organisers invite speakers to present under a particular conference theme. People attend the conference to listen to these presenters, network with professional peers, and hopefully find some useful information and learnings that will be of personal or workplace relevance. It is pretty standard conference fare.

Now that’s all very well and I am happy to participate in such events. But I am thinking there could be other ways to provide conferences with something different. I know there are un-conferences and the like but I am thinking of something else.

Firstly, I’d be interested in a conference where the theme was not so tightly regimented. I am thinking of a conference at which there are presenters speaking on different and unrelated topics but from which the audience could develop particular personal or collective themes themselves. The audience would therefore become an active participant by discussing these emergent themes rather than having the themes imposed upon them. I see strengths and weaknesses in this approach – my interdisciplinary preferences are also at work here. But at least there would be some active thinking, rather than what often happens at conferences is passive and sleepy acceptance.

Secondly, I’d like the keynote to be in the form of an interview. There would be an interviewer but I’d like the audience to be able to take part as well – perhaps providing some questions in advance from which the interviewer and conference organisers could put into some form of meaningful order (randomness would also work for me but I think effective interviewing relies on a logical progression). The interview lends itself more to a storytelling approach rather than a lecture. The Q&A format stimulates quetioning in the minds of the audience throughout the keynote – something that could be followed up after the conference as well.

Thirdly, I’d like conferences to have some follow-up. We go to a conference, hear some stuff, maybe feel pretty good about things, and then go home or back to the office. Why can’t we tap into the collective experience of people after the conference officially finishes? If the conference is interesting and participatory, then there is the opportunity to extend the discussion outside the formal conference environment.

And talking of follow-up, I’d really be interested in any game that could be developed to reinforce or stimulate further thought about the conference presentations. I am thinking simple card or board games, but more technical games on  a website would be equally useful (if a tad expensive!).  A “snakes and ladders” for effective knowledge management would be absolutely fantastic! Games are great information reinforcements and something worthy of considered thought.

And lastly, I’d like conference organisers to think more creatively about conference “notes”. A few Powerpoint slides from presenters in a drab folder doesn’t cut if for me these days, I’m afraid. It also makes it difficult for presenters since Powerpoint slides often become the presentation (the defacto content) rather than acting as a supporting element to the actual presentation. Powerpoint slides are not conference notes! I really like the idea of podcasts and I am a big fan of the podcasts that come out of the SXSW Conference each year. Great stuff!

Now if I can work out how to introduce African drumming into a conference I would be really satisfied…

On the road to knowledge management

I regard myself as a knowledge worker and integrally involved within the information sector. Over the last ten years I have increasingly been involved more on the knowledge management side of things than on the library-side.

When I first entered the information sector in the 1980′s I was physically based in a library. I worked in public libraries and corporate libraries, Macquarie Bank being my first corporate library experience. I have worked at the Parliamentary Library in Canberra. In all those environments there were books and often files that formed the main body of the “collection”.

Throughout the second-half of the 1980′s, electronic and online databases helped broaden the reach of information access and increase the speed and scale at which information could be found and circulated to the people who needed it. But I was still sitting in “the library”. And this was not such a bad thing, especially in corporate environments, where the library and my position in it were viewed as “neutral”. I was able to play information broker between different people and sections of the business – keeping in mind governance and compliance issues.

From the second-half of the 1990′s until recently, except for my time at the Parliamentary Library in Canberra, my working library environment became much smaller. My management and use of information resources  became much more digitally based (and the internet was the obvious driving force). Bookshelves gave way to intranet portals and Google, and online databases became more sophisticated and carried significantly more content.

During much of the “noughties” (the year 2000 and beyond), the emphasis was less on a centralised one-to-one directed research and information service, but on establishing and managing networks of information and people within the organisation. In addition, more communication channels could be used to enhance reach and provide more specialised services while at the same time increasing the number of access points and search options. Communities of practice was one such manifestation.

Now I am working in a “library environment” that has no on-site physical collection and specialises in distributing information widely and in specific, tailored information products. We still have a book and journal collection, although most journals are now accessed electronically.  There is less emphasis on one-to-one research, although this service is still provided.

We still use an electronic library management system, although we also have a (rather mediocre) content management system using Sharepoint 2003. Information is much more dispersed within organisations and there is far greater user-generated content, both internally and externally.

We also have thematic networks that are gradually emerging as a facility to promote knowledge sharing and information distribution across a range of groups of various subject interests.

There are other disparite activities that are happening in learning and development, human resources, internal communications, and information technology. There is much information produced and knowledge generated in program areas and country desks.  They all have a part to play in how knowledge management takes shape within an organisation. Yet there is a need to give shape to knowledge management as a real and driving entity within organisations – all organisations.

The way forward is still to be mapped out in terms of an integrated strategic approach to knowledge management, although I hope to be part of it. After all, one of the strengths of the library and information profession is in “organising”, whether it is a subject search or an intranet page.

Giving life to knowledge management is therefore a real challenge and something a modern “library” can certainly play a vital part.

On communities of practice – an example

A workplace initiative at a former workplace that I am really proud of was the introduction of communities of practice (CoP’s) - I named them ”Pubs”. The pubs connected people with a common interest and a common workplace need across three key business units (and some others), and across geographic space in Australia and New Zealand. I have elaborated on this before so I won’t dwell on it here.

Whilst I am not currently working on establishing CoP’s where I work now, I am still interested in hearing about other people’s experiences with these type of knowledge management activities.

I was therefore pleased to read a recent article describing CoP’s within an engineering environment. Allow me to quote at length the relevant example of interest:

Schlumberger Ltd, a company involved in the gas and energy exploration industry, provides a useful example. A knowledge management system called Eureka links technical experts in its Oilfield Services unit into communities of practice. It is through these communities of practice that relevant tips, tricks, and conceptual understanding are shared. Engineers, regardless of location, can access the collective knowledge of their peers within the company. Each technical expert within Schlumberger has two organizational “homes”—the formal, rational, hierarchically sanctioned home that corresponds to a position on a chart, and the Eureka technical community, the informal, natural, horizontally linked network of peers who share a common interest, goal, or passion regarding what they do to create wealth for the corporation.”

The notion of a formal and informal “system” of knowledge exchange and knowledge distribution is where significant potential exists for organisational knowledge sharing and knowledge rearticulation. I also like the notion of “home” – a safe place in which to have open and frank discussions. I hope that is the case at Schlumberger.

I believe that CoP’s still have a part to play in good knowledge management activities, despite the popularity of blogs and wikis. I am pleased to read that other organisations are finding value in CoP’s as well.

And, talking about value, Patrick Lambe recently blogged about CoP value as an extension of a discussion on the act-km listserv – a discussion in which I also participated. Ascribing value is always important - how the people at Schlumberger do it would be of interest. The challenge is in presenting CoP ”value” to management in a way that delivers meaningful and relevant quantitative AND qualitative information in a form that management is happy to accept and understand.

And the more CoP success stories I hear about, then all the better!

On conference presentations and workshops

I promised to report on the act-km conference (day 2) that I attended on the 15th October. The papers from the conference are up on the web site.

I won’t go through my notes on this one because I want to focus my thoughts on a broader discussion around conference formats. In particular, I want to discuss conference presentations and workshops.

Most conferences have traditional stand-up-the-front presentations, usually accompanied by a PowerPoint presentation of varying degrees of quality. Such presentations usually take 20-60 minutes, depending on whether the presentation is a keynote or not. The presenter is often rushed because of insufficient time – a problem that many speakers don’t address before getting started. But still there is the challenge of makng presentations more interesting. [On a personal note, I'd love to be able to give a conference and Powerpoint presentation like Al Gore in the documentary, An inconvenient truth!]

One response from conference organisers is to make the conference sessions more interactive. This at least keeps the audience on their toes! And one method of audience interaction used at conferences is what might be described as a mini-workshop.

A mini-workshop approach was used by a couple of presenters on the day I attended the act-km conference in Canberra. One workshop in particular was of great interest. The workshop by Laurie Lok Lee from Optimice on value networks was really very interesting – people at tables had to play the part of two archetypes and discuss how they would view the value of their particular knowledge management initiative and the value of the initiative from the other archetype. Value was to be determined using a scorecard that covered a value for both tangible and intangible activities. The archetypes would need to work together (partner) to get the knowledge management activity happening.

The workshop would have been improved with more time and this is often a problem. The benefits are not fully realised because the workshop is allocated the same time as for a stock-standard presentation format. A workshop and a presentation have different time management needs.

I am wondering if the workshop approach needs to be an actual conference highlight, akin to a keynote, where extra time can be allocated. The impact of the workshop could be enhanced by linking the issues with later standard presentations. A final workshop wrap-up (with sufficient allocated time) would tie everything up and maintain a good level of participation and thinking. Too often the final conference presentation is a panel where not much happens, or where a couple of selected presenters give their impressions of the conference for the rest of us.

I must say in this penultimate paragraph that I really enjoyed the act-km day, appreciate the efforts of all involved, and thank them for stimulating my thinking about a range of issues, including workshops and conference design.

I’d be interested in hearing any opinions on whether workshops really do add value to conferences and/or how conferences can be improved through different presentation delivery methods.

On blog action day 2008 poverty

The 15th October was blog action day for poverty. I was away in Canberra yesterday on more mundane things like knowledge management and the act-km conference (more details in a later post). However, I still wish to highlight the awareness raising hopes of blog action day for poverty with this post.

The UN reports that “the World Bank has revised upward its estimates of the number of the world’s poor from nearly 1 billion to 1.4 billion, drawing on new data that indicates that poverty is more widespread across the developing world than previously thought”. You can also check out the Human Development Report for more facts and figures.

The facts and figures reveal the magnitude of the poverty crisis in the developing world. But of course, here in Australia, we have poverty as well.  Poverty affects Indigenous communities and is largely responsible for the gap in life expectancy between white Australians and Indigenous people.

Since I work for an international development agency in Australia, The Fred Hollows Foundation, I can say with certainty that every contribution makes a significant difference to people whose lives are deeply affected by blindness and vision impairment in developing countries.

Take Simila in Kenya for example. Her mother had to stay at home and couldn’t work or do many of the households tasks for her family. Her daughter, Simila, often had to stay at home and help her mother instead of going to school. By missing out on school, Simila’s level of education is affected that can limit her working opportunities in the future. Children having to stay at home to look after family members because of blindness is a real problem in many developing countries.

Often, with a simple sight-restoring operation, people like Simila’s mother can obtain new-found independence that not only makes a difference to the individual, but to the rest of her family and often the community at large as well. Simila can return to school and look forward to an education, something she is keen to pursue if her dream of becoming a doctor is to be realised.

And vision impairment in developing countries affects a whole range of factors that can contribute to poverty and the poverty cycle. Blind people in developing countries find it extremely difficult to find work and get a regular income. Even working in the fields or with livestock is difficult. No income makes it difficult for families to buy the food they need, pay for school education and materials, and get proper health care. Poverty can exacerbate blindness because health care and preventable treatments can’t be accessed. Poverty can lead to blindness through disease, poor nutrition and poor sanitation.

The recently concluded Cataract Impact Study makes the following observation about the link between vision impairment and poverty and the difference cataract surgery alone can make:

“The results, which were remarkably consistent across countries, showed a marked increase in quality of life after surgery, an increase in activities both in and outside the home, better relationships and an increase in household expenditure. This study strongly suggests that the downward spiral of poverty experienced by people who are blind can be halted or even reversed by modern high quality cataract surgery”.

Poverty is indeed a huge issue. We can make a difference ourselves. We can help by donating to international development agencies, like The Fred Hollows Foundation, lobbying governments to support the UN Millennium Development Goals, and through raising awareness and commitment from people in Australia and all around the world. Blog action day – poverty is part of that crusade.

And as part of The Foundation’s comitment to raising awareness, have a look at the Anti-Poverty Week activities as part of our schools-based community education services from our getfcused web site. We will continue this education campaign with primary schools until 14th November.

On new ways to connect – the three minute soap

I was reading today’s Sydney Morning Herald online when this article caught my attention. The article is about a new web-based soap that will launch on Bebo next month. Mind you, this is not the first time I’ve commented on this type of thing – see a previous post on snack drama.

The really interesting thing is the genre and the communication channel – both particularly suitable for the mobile world. To date, much of the production of the three minute soap (or snack drama) is by amateurs and budding film producers experimenting through sites like YouTube. The real deal will come when advertisers and professional media production professionals start to invest in a big way in the three minute soap.

The appeal for the three minute soap has so far been on the production side of things. Grab a video camera and start shooting, hopefully with a reasonable storyline that will attract some regular attention. Much of what is produced today and channelled through YouTube is from amateurs and low-budget film-makers wanting to get product out into the world wide web.

The market is being driven by supply. However, demand will grow as more of these soap videocasts become known and gain sufficient following. As the market and consumer awareness develops, the supply will include more sophisticated production elements that will enhance the viewer experience, either through quality of production and/or quality of story and characterisation. Digital word-of-mouth through social networking will be a significant driver of demand. New production and editing techniques may develop that become unique to this type of media presentation and distribution channel.

Commercialisation will come about in a number of ways. Firstly, the three minute soap can be used to promote upcoming television series, movies, or games – almost like a set of pilot shows. Secondly, advertisers will use these digital videocasts for product placement and digital advertising. Thirdly, as the technology allowing for videocasts to mobile telephones improves sufficiently, a new and ubiquitous market platform emerges; just the thing for time-poor and attention-poor viewers to engage in habitual soap alone and with friends. And, there is the ability to leverage characterisation and the soap brand via other digital platforms – social media, blogs and other interactive fora.

Pricing structure needs to be considered. So long as access to the content remains nominally free, demand will accelerate. However, if commercial hunger overshoots demand by charging video subscription charges, then growth will be stymied. My tip is to grow the market first and see what happens before even contemplating pay-for-videocast soap!

But that’s not all. It will be possible for magazines to have sections of the printed product linked to videocasts as part of the magazine subscription or purchased as a stand-alone item. Imagine the gossip magazines with their grainy video shots of celebrities juggling groceries at the supermarket being available via videocast on a mobile phone or laptop? Videocasting using mobile telephony is exceptionally well suited for segmenting magazine news stories, either as stand alone content or as an extra to the print version.

I believe the genre will develop and really take off in the next 12-18 months.  The three minute “soap” is just the beginning of course. The genre can take different forms – news, profiles, and education being examples. My personal interest is in learning and development. Imagine a training manual with links to selected relevant videocasts viewable via your mobile phone for instance.

I will therefore be following the videocast soap (and any permutations) to see how the market grows in the coming year and where those learning and development opportunities might be be. And I’ll be watching mobile telephony technologies just as keenly over the same period.

Stay tuned….mobile digital video on your laptop and mobile telephone is coming your way.

On change or staying the same

Firstly, an apology. I had promised to give some detail and comments about the papers from the RMAA Convention yesterday. However, I took my notes to work this morning and left them there with the records management plan I am working on! I promise to blog about the conference papers and add my comments tomorrow.

But for now, I want to touch on a topic that has always interested me and was triggered in part yesterday from the convention theme on adopting and adapting – change. And I want to begin with an evocative scene from a particular television show I watched when I was a child. The television series was Planet of the Apes. One scene from one of the episodes remains a clear and distinct memory that often comes to mind when I am thinking about things staying the same or changing.

Planet of the Apes is set on Earth in the year 3085. Entering this future world from 1980 is a NASA spacecraft that crashes, with two surviving astronauts. The humans take the astronauts to safety and look after them. The scene that remains with me is where the Planet of the Apes’ humans have cattle in a corral. The corral consists of tall, thick wooden posts that have been pushed into the ground and lined vertically in a circle. The upright posts have gaps between each, the gaps of course being too narrow for cattle to walk through. However, after a while the cattle lazily push against the vertical posts and the posts are pushed over and the cattle walk through. The humans round the cattle up, dig the vertical posts into the ground again in a narrow-gapped circle, and the cycle continues.

One of the astronauts asks why the posts in the corral have been set up only as vertical posts and the cattle allowed to eventually escape. The farmers respond by saying that they have always built the corral that way and it’s expected that after a while the cattle will escape! Our 1980 human suggests that building the corral with both vertical and horizontal posts for rigidity and permanence will prevent the cattle from escaping. The rest of the scene has our two astronaut humans and the farmers building a new corral that can’t be knocked down by the cattle.

I always see this scene from Planet of the Apes as a metaphor about organisations and how responsive they may or may not be to new ideas. If we accept the current way of doing things because it has always been done that way, then we may keep repeating poor practices over and over. Believe me, I have seen plenty of examples of this type of thinking. Even past successful practices need review and analysis.

And sometimes organisations need someone from “outside” to recognise and suggest that there might be a better way to do things that bring about improved results. At the same time, new ideas need to be couched in terms of the organisational context. Likewise, new ideas need to have some chance of being listened to and acted upon. Timing often becomes a critical factor in whether new ideas are ready for adoption or adaption. New ideas don’t convert to benefits automatically – there is usually a lot of hard work (like building a proper corral).

There must be a reason to initiate change. The reason for change needs to be positive and acceptable for the people who are being asked to change. As a knowledge management professional, my role has often involved getting people to change the way they do things or suggest improvements via a new tool or an adaption to a work process. I often say that knowledge management is about getting other people to do stuff, and as such, we deal with change and change management all the time.

Like the scene from Planet of the Apes, we must be able to identify needs and initiate change. And, most importantly, we must be active participants in the change process ourselves. Change is just part of our personal and organisational evolution.

On digital games

In late 2006 I met up with Euan Semple over a few hot beverages at the hotel I was staying in for my London visit to Information Online. As part of our discussion, Euan recommended the book, The kids are alright, by John Beck and Mitchell Wade (actually somewhat dated now). I bought the book in Charing Cross Road and it stood on my bookshelf at home in Sydney for some time before I got around to reading it late last year.

But before I read that book, my interest in online games was stimulated by a couple of items I haphazardly found on the web and downloaded for interest. One was a 2006 article on games and learning, and the second was a podcast by Richard van Eck of the University of North Dakota (USA) on the thinking behind the effectiveness of games in teaching and learning (I listened to the podcast again this evening and it is still very relevant).

Since then, I have read quite a few more articles on the topic and I am gradually changing my previously sceptical viewpoint about digital games. Now this is quite a revelation to me since I have always had the opinion that play and games are vital for learning. When I was at primary school and in the early years of high school, I made games myself with cardboard, cards, tokens, and spin-wheels. I created characters, currencies, and problems that were developed for the board games and I did all of this for fun. Moreover, my research to make the game and the rules was also fun!

But somehow, as an adult, I have clung on to the notion that board games are good and digital games are bad (and this is despite the fact that I spent considerable time playing Galaxians during my early university years, and becoming quite proficient I might add). I have held the view that board games are “more than just fun” but digital games are just leisure, not something to take seriously.

But I am now reviewing my attitudes more and more about digital games and learning. I have become much more interested in the role of digital games within the educational domain. To a lesser extent, I am interested in understanding and using digital gaming as another form of entertainment. I’d say my lack of spare time prohibits my full exploration of digital games for fun but the prevalence and variety of such games is astounding.

Having said all this, I have some doubts as to the effectiveness of online training systems. I have completed a few workplace-based online training sessions (funnily enough, most often dealing with compliance issues) but always felt that the learning session was more interested in checking off tick-boxes rather than any meaningful learning. Essentially, the online training sessions relied on the ability to memorise a few bits of information, answer the multiple choice questions, and move on. But did I really learn anything??

When it comes to digital games I am more positive given their emphasis on problem-solving in particular. It was therefore interesting to read today that gaming can indeed be a positive learning and thinking medium, using alternate reality games (ARGs) such as World without oil. Not only does the game look at dealing with real world problems like global oil deficits, but the nature of the game is indeed very collaborative.

The article cites Andrea Phillips, an ARG writer and producer, who says that the key appeal of these games is in the art of crafting a collaborative narrative. “Collaboration in storytelling is an old tradition, even older than print,” she says. “So you could say we’re working to reclaim something we lost hundreds of years ago when we first started recording narratives with pen and paper, and later with film.”

[And interestingly, there's a conference next week on narrative and interactive learning to be held in Edinburgh, Scotland. Could be worth a look to anyone living in the British Isles. I have also been alerted to the 2nd European Conference on Games-Based Learning to be held in Barcelona, Spain, in October].

Digital games as a learning media are certainly gaining some traction. As the book, “The kids are alright” argued, our doubts and fears about the online digital space in which these games are conducted need to be re-examined in the light of the positive digital gaming taking place around the world. And like most things, the good and the bad are determined by the context, not the technology.

If we can use digital games for educational learning, and to generate new ideas by examining real world problems in a collaborative environment, then we should be supportive, shouldn’t we?